Hello, everyone!
I started this project to improve my knowledge of creature design and followed Pablo Muñoz Gómez's YouTube video for the creature design workshop.
I used Zbrush to sculpt the creature, then I decimated the mesh, and used it as a low-poly. I made quick UVs in Zbrush, cleaned it up in Rizom. texturing was done in Substance Painter and render in Marmoset Toolbag 5.
More designs coming soon.
Big Thanks to Marko Lazov, Marianna Liubimova and Everyone else on all the discord servers, who helped me during the process